Friday, May 23, 2014

Why You Should Keep Your Ps3 Console


 Even in the wake of a great and well deserved (after 8 years) launch of next generation consoles you will not find me at Gamestop trading in my Playstation 3 any time soon. Sure, its wonderful having the new shiny consoles to play on and experiment with, however, there are a few things in which these next generation gaming machines cannot offer us (me) at this time. What can that possibly be you ask? The answer to that question is rather simple....... All my games in which I have acquired over the many long years of the generation past. Not just games really but really good games. Games that are hard to come by and still expensive like all my top tier Playstation one classics like Final Fantasy, Chrono Trigger, resident evil and Harvest Moon just to name a few. Then there are the Ps2 classics like Persona and countless others. Thousands of hours invested into some of the best games ever created some of which to this day remain unfinished. Countless newer games of all different kinds of genres still begging to be played or some elusive trophy earned.
 Bottom line is .... even though I shall enjoy next gen as much as the next person , I will keep intact my vast collection of digital and/or hard copies of timeless masterpieces (and some crap of course) all massed together on one working console. No matter how many next gen pixels pound upon my retina's or advanced AI destroyes my avatar ....... I will always find myself crawling back to those great games that I and many others love. The moral of the story then is the one important question ...... Is it really true next gen hardware if its not backward compatible? I mean come on Sony and Microsoft its 2014 make your consoles to fit the needs of us gamers instead of your pockets.

This Is Why Oculus Rift Is Being Sued By ZeniMax

 Why Is Oculus Rift And Founder Palmer Luckey Being Sued By ZeniMax Media?

 Virtual reality headset manufacturer Oculus is being sued by publisher, ZeniMax Media. I will set out to explain why this has come about and shall do it with relative ease as the answer is rather simple. Oculus Rift founder Palmer Luckey successfully crowd-funded his Oculus VR on Kickstarter in 2012. After years of research and development by Palmer Lucky and his crew the Oculus started to really look like a great idea with rave reviews by all video game developers (and testers for that matter) and especially those who funded the project like you and me..... the everyday John Doe's looking for a better gaming experience. Then in March 2014 Oculus was purchased by none other than Facebook for over 2 Billion dollars. Facebook's purchase of Oculus for this huge sum of money is when all the problems started. At this point ZeniMax who Palmer Luckey had worked for in the past seen their golden opportunity to profit off of others hard work.
  Considering that Palmer Luckey and his crew had been OPENLY developing Oculus for years without a peep from ZeniMax (besides maybe towards the obviously profitable end) during this time. Only when the true value of the Oculus system became known to the general public is when ZeniMax decided to pounce. This is only one example(albeit a great one) of other companies trying their very best to dip their hands into someone else's cookie jar.
  Virtual reality has in fact been around for a long time and first seen by general public at large with the release (not a very good release I may add) of Nintendo's "Virtual Boy" which like Oculus featured a headset which engulfs the eyes of the gamer. So technically ..... one could say that both ZeniMax and Palmer Luckey owe Nintendo for their work towards virtual reality. The simple fact of the matter is that Oculus Rift sold to Facebook for over 2 Billion big ones and everyone wants a piece of the pie. Just more proof that no matter how much you work or what you try to accomplish there will always be those waiting in dark corners to jump at the first opportunity to reach their slimy hands in your pockets.

Watch Dogs Is A GTA5 Clone


  Watch Dogs was supposed to be released around the same time as the mega hit Grand Theft Auto 5 (GTA5 went on to sell over 33 million copies world wide since) , however, the long anticipated game was delayed from an original November 19, 2013 (U.S) release date to May 27, 2014 date. So, why was Watch Dogs delayed by Ubisoft for such a long period of time? I know the answer to this question and I will now set about to let you in on the secret also.
  When GTA5 was released I remember Ubisoft talking about how great the game was. I mean, these people at Ubisoft really were blown away by the quality of the huge world and the details therein. There was also talk about how GTA5 was putting pressure on Ubisoft to live up to current expectations when it comes to triple A video game production especially open world games such as Watch Dogs. What happened was that Ubisoft watched GTA5 turn into a mega hit breaking all the records right in front of their eyes and they knew at that time that Watch Dogs would be overlooked during the GTA5 hype which took the world by storm. After all 33 million copies sold at $60 a pop is no small feat in the least.
 So basically, after seeing what RockStar games had done with GTA5 Ubisoft became, shall we say, a little worried that their game Watch Dogs would seem like childs play compared to GTA5 and would never be able to compete alongside RockStar for the open world city theme. In face of all of this, Ubisoft decided at some round table with all the big heads that it was in the companies best interest to delay the release of Watch Dogs and use that time to refine and add to the game as much as possible as to try to live up to the quality and verily the success of GTA5. It would not surprise me a bit if Ubisoft had to redo most of the game and add very large amounts of material to make it on par (or as close as possible) with GTA5.
 So the question now remains ....... Was all of this good for Watch Dogs as a game? Yes, of course it was. We can thank the people at Rockstar Games for putting the pressure on other developers to push the limits of gaming. Its good to know that there are those developers who are so good at what they do that they motivate others to push themselves even harder and in the end.... deliver the gamers something they deserve for their hard earned money.